Tag «TinyAttack»
TinyAttack 0.1.4 Development Build
Adventures in Procedural Generation
![](https://www.tinybirdgames.com/wp-content/uploads/2018/04/2018-04-09_20-11-22-150x150.gif)
Hi there! Saishy here again, today I will be talking about our work on procedural generation for TinyAttack. If you played the prototype available for patrons you might have noticed the map is always the same, initially I decided that maps would be hand-made as to allow them to be aesthetic pleasing and interesting. While …
First Weekend Post – Tools used for tiles
![](https://www.tinybirdgames.com/wp-content/uploads/2017/02/pyxel_editor_tree_002-150x150.png)
Hello and welcome to our first Weekend Post! In those posts I will try to talk about anything related to game development, of course those will probably be our own experiences and I hope this will be interesting for you. Today’s post is about how we make our tileset, mostly about the tools and workflow …