Pixel Perfect Outline Shader

If you’ve been accompanying TinyAttack development, you have noticed our text sometimes have pixel perfect outlines, those are generated by a shader at runtime and are customizable! Since I’ve noticed the Unity community could use a little more help in sharing things, all patrons can now download the shader to use or learn from it! …

Adventures in Procedural Generation

Hi there! Saishy here again, today I will be talking about our work on procedural generation for TinyAttack. If you played the prototype available for patrons you might have noticed the map is always the same, initially I decided that maps would be hand-made as to allow them to be aesthetic pleasing and interesting. While …

Integration with Patreon

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First Weekend Post – Tools used for tiles

Hello and welcome to our first Weekend Post! In those posts I will try to talk about anything related to game development, of course those will probably be our own experiences and I hope this will be interesting for you. Today’s post is about how we make our tileset, mostly about the tools and workflow …

TinyAttack Graphic Overhaul

We are happy to show you the first images of the new graphics for our title TinyAttack! With this we hope to turn a new page on it’s development, bringing you more interesting content and more news. Keep tuned on our Patreon for more news: https://www.patreon.com/tinybirdgames

First TinyBird Game

On days 17 and 18 of september we participated on a 48 hour gameJam, the theme was “Artificial inteligence”. The game, AI-RPG, that you can download here, is a tatical-rpg where you don’t control your characters, but decide on strategic patterns just like the enemies have. Heal when life is low, attack on certain circustances, …

Our Patreon is here!

On July we had an idea, a place where LGBTQA could make games to raise awareness and give job to this minority. An egg as we had no income and no project we could show to the public for support. Now we have 2 projects, one almost finished and the other one in alpha but …