Tag «TinyAttack»

Adventures in Procedural Generation

Hi there! Saishy here again, today I will be talking about our work on procedural generation for TinyAttack. If you played the prototype available for patrons you might have noticed the map is always the same, initially I decided that maps would be hand-made as to allow them to be aesthetic pleasing and interesting. While …

First Weekend Post – Tools used for tiles

Hello and welcome to our first Weekend Post! In those posts I will try to talk about anything related to game development, of course those will probably be our own experiences and I hope this will be interesting for you. Today’s post is about how we make our tileset, mostly about the tools and workflow …

TinyAttack Graphic Overhaul

We are happy to show you the first images of the new graphics for our title TinyAttack! With this we hope to turn a new page on it’s development, bringing you more interesting content and more news. Keep tuned on our Patreon for more news: https://www.patreon.com/tinybirdgames